Factory

A factory is a creational pattern that is responsible for creating objects. The main goal of a factory is to encapsulate the object creation process and to separate it from the rest of the code. This allows for more flexible and modular design, as the creation of objects can be modified or extended without affecting the rest of the system.

In DDD, factories are often used to create complex objects that require significant configuration or initialization, or to ensure that objects are created in a consistent and valid state. Factories can also be used to hide the specific implementation details of how an object is created, allowing for more abstraction and flexibility.

Overall, factories are an important part of DDD because they help to ensure that objects are created in a consistent and valid manner, while also promoting modular design and code reuse.

Example

Consider a system that manages orders for an online store. The Order class has several properties, including an order number, customer information, and a collection of ordered items. The creation of an Order object requires several steps, such as generating a unique order number and validating the customer information. A factory can be used to encapsulate this logic and create Order objects that adhere to the rules of the domain. Here’s an example of a factory in the Java programming language:

public class OrderFactory {
    
    public static Order createOrder(Customer customer, OrderItem... items) {
        int orderNumber = generateOrderNumber();
        
        validateCustomer(customer);
        
        Order order = new Order(orderNumber, customer, items);
        
        // Perform any additional business logic required
        
        return order;
    }
    
    private static int generateOrderNumber() {
        // Generate a unique order number
    }
    
    private static void validateCustomer(Customer customer) {
        // Validate the customer information
    }
}

In this example, the createOrder() method is responsible for generating a unique order number, validating the customer information, and creating an Order object. The implementation of the generateOrderNumber() and validateCustomer() methods are not shown, but they would perform the necessary steps to complete the creation of the Order object. By encapsulating the creation logic in a factory, the client code can create Order objects without having to know the details of the object’s creation process.